LIMINAL.REPAIROpen the editor

Video · a look in liminal.repair

Fly through your video as a 3D splat scene

Gaussian splatting is how the newest 3D scenes are made: a scene built from thousands of soft blobs of colour, each sitting at its own depth, so a camera can move through it and the picture falls apart into light in the most beautiful way at the edges. The real thing is trained on a GPU server from dozens of photos and takes minutes per scene.

The photo before Splat Flythrough The same photo with the Splat Flythrough look
beforeafter
Splat Flythrough on one of Ali’s photos — drag to compare. In the editor it renders on yours the moment it lands.
Open Splat Flythrough on your photo →

Free · no sign-up · runs in your browser — your photo is never uploaded.

DialsFlightDepthSplats

This builds it from one clip, on your phone or laptop. A depth model works out how far away every part of every frame is, each few pixels becomes a soft splat at that depth, and a camera flies through the result — dollying in past the nearest things, swaying, turning. What was flat comes apart into layers; what was hidden behind someone opens up as a ghost.

Nothing uploads. The depth model downloads once, about 27 MB, the first time you use the look, and runs in your browser after that.

How to use it

  1. Open the tool and drop in a clip — or a photo, which gets one moment of the flight.
  2. Pick Splat Flythrough from the Video tab. The scene builds while you watch; a short clip takes a few seconds.
  3. Flight is how far the camera travels, Depth how deep the scene is, Splats how big and soft each blob is.
  4. Export an MP4 — the flight loops once over the clip, so it loops cleanly.

Tips

Shot with Splat Flythrough on Explore

Testing

Cameras built on it — open one and it loads onto your own photo.

Splat Flythrough 2 @AliCatSplat Flythrough @AliCat

FAQ

Is this real Gaussian splatting?

The rendering is: the picture is drawn as Gaussian splats, each placed in 3D at its depth. The scene is not trained the way a research splat is — that needs many views and a GPU server. Instead a depth model estimates the 3D shape of every frame on your device, which is what makes it instant and private.

Do I need a GPU or an app?

No. It runs in the browser — WebGPU where your device has it, plain WebAssembly where it does not — and on iPhone in the liminal app.

Does my video upload anywhere?

No. The depth model downloads to you; your clip never leaves your device unless you post it.

Can I do it to a photo?

Yes. A photo becomes one frame of the flight — a 3D still with the layers pulled apart.

More looks

Phone4Datamosh VideoDatamoshPixel SortVHSDitherChromatic AberrationHalftoneASCIIFilmHalationSlit-ScanJPEG BurnThermalNight VisionCCTVRisoCyan2006MosaicAerochromeAnamorphic Flareall 49 →
Try Splat Flythrough now →